概述
1 – 导入库
import pygame from pygame.locals import *
2 – 初始化游戏
pygame.init() width,height = 640,480 screen=pygame.display.set_mode((width,height))
3 – 加载图像
player = pygame.images.load("resources/images/dude.png")
4 – 保持循环
while 1: # 5 - clear the screen before drawing it again screen.fill(0) # 6 - draw the screen elements screen.blit(player,(100,100)) # 7 - update the screen pygame.display.flip() # 8 - loop through the events for event in pygame.event.get(): # check if the event is the X button if event.type==pygame.QUIT: # if it is quit the game pygame.quit() exit(0)
另外,正如@furas所说,它应该是:
player = pygame.image.load("resources/images/dude.png")
不:
player = pygame.images.load("resources/images/dude.png")
这将清除代码中的一些问题.
总结
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