我认为您可能会误会。您需要在单独的线程中进行工作,以免冻结应用程序。但是您还希望能够更新进度条。您可以通过使用创建工作人员类来实现此目的QThread
。QThread能够发出信号,您的UI可以侦听并采取适当的行动。
首先,让我们创建您的worker类。
#Inherit from QThread
class Worker(QtCore.QThread):
#This is the signal that will be emitted during the processing.
#By including int as an argument, it lets the signal kNow to expect
#an integer argument when emitting.
updateProgress = QtCore.Signal(int)
#You can do any extra things in this init you need, but for this example
#nothing else needs to be done expect call the super's init
def __init__(self):
QtCore.QThread.__init__(self)
#A QThread is run by calling it's start() function, which calls this run()
#function in it's own "thread".
def run(self):
#Notice this is the same thing you were doing in your progress() function
for i in range(1, 101):
#Emit the signal so it can be received on the UI side.
self.updateProgress.emit(i)
time.sleep(0.1)
因此,既然您拥有一个工人阶级,就该利用它了。您将需要在您的Ui_Dialog
类中创建一个新函数来处理发出的信号。
def setProgress(self, progress):
self.progressBar.setValue(progress)
在retranslateUi()
您将要更新按钮事件处理程序从
self.pushButton.clicked.connect(self.progress)
至
self.pushButton.clicked.connect(self.worker.start)
最后,在您的setupUI()
函数中,您将需要创建worker类的实例,并将其信号连接到setProgress()
函数。
在这之前:
self.retranslateUi(Dialog)
添加:
self.worker = Worker()
self.worker.updateProgress.connect(self.setProgress)
这是最终代码:
from PySide import QtCore, QtGui
import time
class Ui_Dialog(object):
def setupUi(self, Dialog):
Dialog.setObjectName("Dialog")
Dialog.resize(400, 133)
self.progressBar = QtGui.QProgressBar(Dialog)
self.progressBar.setGeometry(QtCore.QRect(20, 10, 361, 23))
self.progressBar.setProperty("value", 24)
self.progressBar.setObjectName("progressBar")
self.pushButton = QtGui.QPushButton(Dialog)
self.pushButton.setGeometry(QtCore.QRect(20, 40, 361, 61))
self.pushButton.setObjectName("pushButton")
self.worker = Worker()
self.worker.updateProgress.connect(self.setProgress)
self.retranslateUi(Dialog)
QtCore.QMetaObject.connectSlotsByName(Dialog)
self.progressBar.minimum = 1
self.progressBar.maximum = 100
def retranslateUi(self, Dialog):
Dialog.setWindowTitle(QtGui.QApplication.translate("Dialog", "Dialog", None, QtGui.QApplication.UnicodeUTF8))
self.pushButton.setText(QtGui.QApplication.translate("Dialog", "PushButton", None, QtGui.QApplication.UnicodeUTF8))
self.progressBar.setValue(0)
self.pushButton.clicked.connect(self.worker.start)
def setProgress(self, progress):
self.progressBar.setValue(progress)
#Inherit from QThread
class Worker(QtCore.QThread):
#This is the signal that will be emitted during the processing.
#By including int as an argument, it lets the signal kNow to expect
#an integer argument when emitting.
updateProgress = QtCore.Signal(int)
#You can do any extra things in this init you need, but for this example
#nothing else needs to be done expect call the super's init
def __init__(self):
QtCore.QThread.__init__(self)
#A QThread is run by calling it's start() function, which calls this run()
#function in it's own "thread".
def run(self):
#Notice this is the same thing you were doing in your progress() function
for i in range(1, 101):
#Emit the signal so it can be received on the UI side.
self.updateProgress.emit(i)
time.sleep(0.1)
if __name__ == "__main__":
import sys
app = QtGui.QApplication(sys.argv)
Dialog = QtGui.QDialog()
ui = Ui_Dialog()
ui.setupUi(Dialog)
Dialog.show()
sys.exit(app.exec_())